![]() The Alt Shoot button functions in the exact same way as the regular Shoot button, however it will detonate any Trigger Arrows that the player has previously fired all active Trigger Arrows will detonate simultaneously with a single press of Alt Shoot. ![]() Pressing Shoot when not holding any arrows will make a small X appear above the player to indicate that they are out of arrows. When holding the Shoot button players can not influence their movement and will remain stationary when standing on platforms. The length that the Shoot button is held does not affect the velocity of arrows. Arrows will automatically seek targets, altering their trajectory slightly as they fly. Players can quick draw by swiftly pressing the Shoot button combined with their desired direction input. Aiming can be cancelled by dodging or by pressing Down when standing on a platform. Holding the Shoot button will show an aiming reticle that indicates which of the 8 ordinal directions the player is aiming when the button is released an arrow is fired in the given direction. ![]() Stomping is colloquially referred to as "booping". Opponents and most enemies can be killed by stomping on them from above. Holding Jump when bouncing off of enemies or opponents will also result in a higher bounce. Holding the Jump button will result in a higher jump. Players can jump when standing on a platform. Movement and aiming is done by either the Directional Pad or the Left Analog Stick and is constrained to the 8 ordinal directions.
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